Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 23-08-2005 , 08:53 AM
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Low poly character tutorial

Well its been a while since I've been here or even had a play around with Maya, not since getting back from Canada about 8 months ago... so I thought I'd break myself in gently with a low poly character. Now to texture and rig. Thanks again Kurt!

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# 2 23-08-2005 , 11:17 AM
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great job the model looks very promising=)


keep it up=)


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 3 23-08-2005 , 04:23 PM
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UV's done, as am I for today. Good little quick fire tutorial this for anyone interested.

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# 4 24-08-2005 , 01:59 PM
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I'm always interested in a FREE tut! Sure!

# 5 24-08-2005 , 02:08 PM
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I'm always interested in a FREE tut! Sure!

# 6 24-08-2005 , 07:46 PM
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YEAH

# 7 25-08-2005 , 01:25 AM
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Yeah user added image that would be nice user added image
any tips on mapping UV's would be great too :bow:


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# 8 28-08-2005 , 07:59 AM
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No free tutorials here i'm afraid. This is Kurts Low poly character tutorial along with the texturing tutorial and soon the rigging one.
All the stuff for UV layouts was in the tutorial, but something that wasn't there that I found useful was making sure all my UV "faces" maintained roughly (sometimes very roughly) the same proportions and shape as my polygon geometery, if that makes any sense.

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