This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Location: Where do u think I am right now? Alright, I'll tell y' all... I'm at Gnomon Workshop and Highend3d sites...Hehehehe...just kiddin':)!!!!Oh, I'm not a ego member anymore? Cool!!!! I'm a Senior Member now!!!!
Posts: 599
Sep/Oct Challenge-(still to decide between No0o0o0o0oB or Normal)-Total Rookie
Okay, here's my idea. Have anyone seen Super Ghouls and Ghosts for Super Nintendo? Never reproduced on 3d before:
Actually, I believe there was a modern version of this game for the PS2, but it was pretty different from the original, so if you stick more to the original, it'll be ok.
Location: Where do u think I am right now? Alright, I'll tell y' all... I'm at Gnomon Workshop and Highend3d sites...Hehehehe...just kiddin':)!!!!Oh, I'm not a ego member anymore? Cool!!!! I'm a Senior Member now!!!!
Location: Where do u think I am right now? Alright, I'll tell y' all... I'm at Gnomon Workshop and Highend3d sites...Hehehehe...just kiddin':)!!!!Oh, I'm not a ego member anymore? Cool!!!! I'm a Senior Member now!!!!
Location: Where do u think I am right now? Alright, I'll tell y' all... I'm at Gnomon Workshop and Highend3d sites...Hehehehe...just kiddin':)!!!!Oh, I'm not a ego member anymore? Cool!!!! I'm a Senior Member now!!!!
Good Work. I like the start on the head total rookie. I know this is wip just thought I would mention that to me the beard looks like it comes up to high on his face just in front of where the sideburns should be.
Location: Where do u think I am right now? Alright, I'll tell y' all... I'm at Gnomon Workshop and Highend3d sites...Hehehehe...just kiddin':)!!!!Oh, I'm not a ego member anymore? Cool!!!! I'm a Senior Member now!!!!
Posts: 599
Yeah, thanx. I agree with that too. I'll try to fix it ASAP.
Location: Where do u think I am right now? Alright, I'll tell y' all... I'm at Gnomon Workshop and Highend3d sites...Hehehehe...just kiddin':)!!!!Oh, I'm not a ego member anymore? Cool!!!! I'm a Senior Member now!!!!
Just so you know, you don't have to scrap it should want to shorten the arms, if they're separate, than scaling should be easy. If they're attached than a lattice deformer over each could be employed then scale the lattice.
AIM: mhcannonDMC
"If you love your job, you'll never work another day in your life."
Location: Where do u think I am right now? Alright, I'll tell y' all... I'm at Gnomon Workshop and Highend3d sites...Hehehehe...just kiddin':)!!!!Oh, I'm not a ego member anymore? Cool!!!! I'm a Senior Member now!!!!
Posts: 599
Well, everybody, I've fixed it but can't show progress right now.
And for Legolas, it's just my personal signature. I don't think that there's a limit for signature size.
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