This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Im trying to get a shot of a wireframe for some of my models but cant seem to get a good quality one. The snapshot is choppy looking in anything other than a small size(yes i tried to up the size of the render). Is there any other way to get a good quality wireframe render?
hm, I usually uvmap the model, create a uvsnapshot (make it 2048) and apply that file to the color-channel, eventually the incandescence-channel. render. should work fine.
cheers!
everything starts and ends in the right place at the right time.
BigRed60083: please search the forums before posting. this question has been answered a million times before. There is a very simple way of doing it and I have posted on how to do it before.
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