This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
oh I figured that the image has to have the white parts deleted before it can really be used. my bad. but I still do not understand why my computer becomes so slow at working in front view or side views, etc. besides the perspective view.
Sorry. The one that worked was the one given by the support file. How am I supposed to prepare the image planes that will allow the working grid to be visible?
In your viewport go to shading -> x-ray (or shading -> shade options -> x-ray) to give a semi see-through look. You should then be able to see the grid.
I'm sure there are better ways but I do it that way at present.
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