Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 29-10-2002 , 08:54 PM
sdch1000's Avatar
Subscriber
Join Date: Jun 2002
Location: Miami, FL. USA
Posts: 110

Cadillac XLR

I was so inspired by mushroomgod's Honda S2000, I decided to give it a try. This is a 2004 Cadillac XLR. This is basically my first attempt at modelling anything non-organic. Here's what I'm going for.


Last edited by sdch1000; 29-10-2002 at 09:28 PM.
# 2 29-10-2002 , 08:55 PM
sdch1000's Avatar
Subscriber
Join Date: Jun 2002
Location: Miami, FL. USA
Posts: 110
xlr

# 3 29-10-2002 , 08:56 PM
sdch1000's Avatar
Subscriber
Join Date: Jun 2002
Location: Miami, FL. USA
Posts: 110
A view from the rear.


Last edited by sdch1000; 29-10-2002 at 09:35 PM.
# 4 29-10-2002 , 08:57 PM
sdch1000's Avatar
Subscriber
Join Date: Jun 2002
Location: Miami, FL. USA
Posts: 110
A view from the front.


Last edited by sdch1000; 29-10-2002 at 09:33 PM.
# 5 30-10-2002 , 01:08 AM
Blinn's Avatar
Registered User
Join Date: Sep 2002
Location: Nova Scotia
Posts: 290
heh i think everyone was inspired mushroomgod's Honda S2000, i know i was.
It's coming along nicely, can't wait to see more.
keep it up user added image


________

- Jacob
# 6 30-10-2002 , 01:12 AM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Good start!!!!!

# 7 30-10-2002 , 03:55 AM
keops's Avatar
Registered User
Join Date: Jun 2002
Location: Montreal
Posts: 22


-KeOpS-
# 8 30-10-2002 , 05:50 AM
sdch1000's Avatar
Subscriber
Join Date: Jun 2002
Location: Miami, FL. USA
Posts: 110
Thanks that that link! I've been restarting this project over and over. I've been trying Nurbs, Polys andd subDs, but I run into trouble with them all. Not sure which way to go yet.

# 9 30-10-2002 , 08:40 AM
Kevin
Guest
Posts: n/a
great start... yes mushrooms car was awesome...totally cool.

yours has made a great start mate, I am interested in your progress since you joined the board..

looking good thus far

# 10 30-10-2002 , 10:39 PM
Roman's Avatar
Supreme Being
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
nice start man..
keep it up!

# 11 31-10-2002 , 09:34 PM
sdch1000's Avatar
Subscriber
Join Date: Jun 2002
Location: Miami, FL. USA
Posts: 110
Well I decide to start from scratch again, and sticking with polygons. I did it the long way of using the create and append polygon tool.

# 12 31-10-2002 , 09:35 PM
sdch1000's Avatar
Subscriber
Join Date: Jun 2002
Location: Miami, FL. USA
Posts: 110
Another view

# 13 01-11-2002 , 03:50 PM
tariqrf's Avatar
Subscriber
Join Date: Jul 2002
Posts: 1,253
i cant make a car.. any car for that matter... but looking at your progress... its not bad... good job,,, go the right way and you will be just fine

# 14 11-11-2002 , 10:11 PM
sdch1000's Avatar
Subscriber
Join Date: Jun 2002
Location: Miami, FL. USA
Posts: 110
Here's an update. Far from being finished, but I guess it's progress. Still have some dents and hard edges to smooth out. I just started to build the interior, that's going to be my focus for now.

# 15 11-11-2002 , 10:31 PM
Oculus's Avatar
Subscriber
Join Date: Oct 2002
Location: Murfreesboro, TN
Posts: 175
Hey, thats comin along real nice! I would think the creases to be a tad bit more subtle though... Cant wait to see it finished. =]


- Chris L. Harkins -
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off