This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
srry for posting up another wip of the appache tutorial, but i realy want to nail this model and would realy appreciate some crits .
Some how i was able to get the school to buy this tutorial and that is why my name is meredith (name of one of the teachers) could someone please help me out with changing my name, cant find out how to :headbang:
But anyways heres my progress sofar, great tutorial i'm realy liking it sofar! Cant wait to get to the weapons section, but i guess thats a while off
Gotten up to part 5- this is what i have sofar - by the way i failed english and my spellings shocking! sorry about that.
and also finished finished part 10 (engines) coming along quite fast, need sleep though :headbang:
Hopefully i will be at the weapons in the next couple of days.
Sorry for posting up another W.I.P of the apache tutorial, but I really want to nail this model and would really appreciate some crits .
Some how I was able to get the school to buy this tutorial and that is why my name is Meredith (name of one of the teachers) could someone please help me out with changing my name, cant find out how to
But anyways here’s my progress so far, great tutorial I’m really liking it so far! Can’t wait to get to the weapons section, but I guess that’s a while off
Gotten up to part 5- this is what I have so far - by the way I failed English and my spelling’s shocking! Sorry about that.
Yep awsome tutorial! Most of the stuff i already know, but the tutorials helping understand where and how to add cuts and stuff to bring out the detail, also i'm starting to think ahead about how to model something instead of trying something and working out its not goin to work . anyways enough typing - got real sore fingures apparently from rsi somethink to do with wrong posture, meh
Heres what its looking after part 12, havnt had much time 2day. Could someone please show me how to get real nice renders while i'm going along, apart from these screenshots, like kbrown does in his renders at the bottom of this page link: https://www.simplymaya.com/newsletters/helecopter.html or if theres a better way of rendering than that then please tell me how to do it!
C&C are welcome
had a bit of time to finish off part 15 (the start of the coppit) got realy enoyed when maya unexpectintly quite on me and i lost 3 parts :headbang: :headbang:
Nicely detailed model, don't see much wrong. Only thing is the rear rudder looks a little off to me, I'm guessing the notch is supposed to be there but do they go from large to small? That's the only thing that caught my eye. Again awesome model!
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