Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 02-10-2005 , 08:32 PM

strange triangles on model

hello

i borrowed my mates dvd of danger mouse and while watching it it tried to make his car. i get these triangles that apear darker on the side of the car and on the wheels any ideas how to clean it up.

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Last edited by Dragon013; 02-10-2005 at 08:44 PM.
# 2 02-10-2005 , 08:42 PM

frontview

frontview

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# 3 03-10-2005 , 07:34 PM
Registered User
Join Date: Aug 2004
Posts: 408
Okay, one of two issues:

1) Go to display -> Polygon Components -> Normals -- make sure they're all facing outwards.
2) Press spacebar, edit polygons, normals, set to face (then resmooth your object)

# 4 03-10-2005 , 09:26 PM

niceone

hello

normals i should of known got rid of most of the triangles now.


niceone

Dragon013

# 5 03-10-2005 , 11:59 PM
Registered User
Join Date: Aug 2004
Posts: 408
No prob -- you should have seen me trying to figure it out last time I tried.

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