Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 06-10-2005 , 05:23 PM
kablink's Avatar
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Join Date: Jun 2005
Location: Sweden
Posts: 110

Final gather problem!

Hi..

I'm trying to make a final gather render(clay) but i get this message on one of my meshes and that mesh won't show up in the render:

// Error: (Mayatomr.Geometry) : polyToSubdShape2, non-quadrilateral face in subdivision surface base mesh not supported, ignored //

What does this mean and how do i solve this problem?

regards

# 2 06-10-2005 , 05:25 PM
sspikedudley's Avatar
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Join Date: Jun 2004
Location: Nottingham
Posts: 344
are you using creases on your sub d's?

# 3 06-10-2005 , 06:11 PM
kablink's Avatar
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Join Date: Jun 2005
Location: Sweden
Posts: 110
no i'm not but i think i solved it with collapse hierarchy.

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