Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-10-2005 , 09:19 PM
bahearn81's Avatar
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Join Date: Feb 2004
Location: Oneonta, NY
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batch renders are different

Hello, I was wondering if anyone has come across something like this, and may have a soultion. When I set an individual frame to render from my animation, it is fine, but when I set a batch render to go, the lighting is different.



FYI I am rendering with mental ray/final gathering.



Why is this and how could I fix it?



Thanks!



-Brian

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# 2 12-10-2005 , 07:15 PM
Velusion's Avatar
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Join Date: May 2004
Location: Utah, USA
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I don't know but I'm wondering if you're running any simulations in the animation. If you are, it could be that you jumped to a frame in the timeline when you took the single pictures. If you do that, the simulation doesn't calculate all the frames before it. If you do a batch render, the simulation calculates every frame. This would matter if, for example, you have fluid clouds that partially block your light source...

I assume you didn't change the quality from draft to production?

Except for those 2 possibilities, I have no idea.. sorry user added image

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