Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 23-10-2005 , 01:29 AM
edoplaza's Avatar
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exhaust

Hello everybody,

I'm starting to learn about Maya Fluids now, and I must say it's pretty complicated for me. There are just too many parameters to handle.

I have this spaceship modeled in polygons and I want to create a nice exhaust for it. So, after 2 days of headaches I figured it out, but, of course with many imperfections. I used a 3D Fluid container with a center gradient Color input on the Color section, white and blue. The thing is that I want to shape it like a cone (like, for example, the exhaust of an F-16) and I don't know how to do it. I've tried with particles, fields, etc., but I can't get the desired effect. Any suggestions would be appreciated!!

Bye

Eduardo

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# 2 28-10-2005 , 06:25 PM
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