This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
here is some smal changes. i think the eyes is to big.
but in this stage its hard to change. is there more major changes that have to be done? somethings is very wrong.
i think the side view looks alot better though.
Some advice. Modelling characters is hard, and, as this is a work in progress you really need to slow down, instead of bombing along and adding detail left right and centre, when its clear that theres alot wrong with this model.
You yourself have said that 'at this stage its hard to change' alot of the the model. So there you should have stopped before progressing any further. I would cut the model in half and then separate each section ie; arms head body legs etc and then model/tweak each part again but get crit at every stage, so if you do the eyelids or mouth get some form of opinion when you have those done, but as already said, get reference for these sort of things, even if you were modelling a pen get some reference.
Sounds like Im banging on doesnt it, well yeah I am because I feel you will have wasted valuable time on this model when you could have modelled it alot slower, asked questions sooner and progressed alot faster instead.
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