Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 29-10-2005 , 03:02 PM
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Location: Melbourne
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This maybe of interest

Hi guys.
I actually did these renders to help out a person in the forum, but i thought i maybe of interest to others.
I didnt spend much time modeling the ring, i was mostly trying to get the renders correct.
I have labeled each pic with the type of render.
The HDRI was only used for reflections and not for lighting.
One spot light used in each render.
With each render i tried to keep the main setting as close as possible to the last.
Hope you guys find it interesting, or maybe even helpful.
Sorry about the large pic size, but i didnt want to compression and size to kill the result between each render, concidering thats why your looking at them, to compare.

Cheers all
Nick

Attached Thumbnails

There's nothing normal about normals. In FACT i think the are abnormal.

Last edited by antiant; 29-10-2005 at 11:54 PM.
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