This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hey Guys
Saw this link elsewhere and thought everyone should take a look, its not Maya but the 3d itself is simple but outstanding in everyway. It has a full behind the scenes section on the site. Shows what can be achieved when you really want to do something
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