Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 08-11-2005 , 12:27 PM
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Nov/Dec - Noob - Angalid

I think i have an idea for this competition.
im thinking of modeling my guitar amplifier.
the great "peavey classic 30" user added image
and then perhaps model an enviroment that it will fit right into.

this is a going to be fun because im new in 3d modeling and it will be a challange for my self.

there will be more pictures on the amp later on. =)


here is another picture:
https://www.aofsound.fi/myyntitili/peavey-05-01-28.jpg

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Last edited by Angalid; 17-11-2005 at 01:51 PM.
# 2 09-11-2005 , 04:22 PM
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cool choice good luck !!!!!!


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 3 09-11-2005 , 08:36 PM
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ok, this is my start. I going to remove some edges later on

# 4 09-11-2005 , 08:38 PM
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# 5 09-11-2005 , 09:00 PM
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good start - u making this withs polys? and making 1 half and duplicate scale -1 for other half to do the case?


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 6 09-11-2005 , 09:03 PM
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# 7 09-11-2005 , 09:04 PM
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oh, almost forgot my latest update

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# 8 09-11-2005 , 09:05 PM
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Last edited by Angalid; 09-11-2005 at 09:07 PM.
# 9 10-11-2005 , 09:09 AM
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# 10 10-11-2005 , 09:40 AM
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nice addition of detail user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 11 10-11-2005 , 04:24 PM
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Did you convert it to subd's or smooth it?

# 12 10-11-2005 , 08:29 PM
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Umm... could you possibly add shadows to your light for your renders? Great model so far, I'm loven it

# 13 11-11-2005 , 04:53 PM
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thanks MattTheMan, i will add shadows,
to bad that i dont know how to do it good in metalray.. when i try, i get some really low quality shadows.
anyway. hers a try to model the buttons

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# 14 11-11-2005 , 06:13 PM
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# 15 11-11-2005 , 07:56 PM
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I don't think you're a noob, cuz your modeling is very good

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