Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 09-11-2005 , 02:37 PM
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Join Date: Aug 2005
Posts: 45

another char

Made this one in about a week, getting better at subD as i keep trying new things ^^

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# 2 10-11-2005 , 08:55 AM
ckyuk's Avatar
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Join Date: Apr 2003
Location: Great Britain
Posts: 1,336
If this is a WIP you might want to change a few things.

1. The eyeballs are too small for the eye sockets. They just seem to float there in the centre. The eye socket is there to hold your eyes in and these look like they'd just fall out.

2. The eye sockets seem too close together. As a general rule for humanoid characters the distance between the eyes should be about the an eyes width.

3. Now here i don't know if you wanted this look but he seems either suprised or very happy because he's just spotted something he likes. If you did want him to look more "Evil" then i'd suggest raising the outsides of his brows because at the moment they give him that wide eyed suprised look. Finally he has a girls mouth, make it wider.

# 3 10-11-2005 , 09:07 PM
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Well my attention is drawn immediately to the nose and I can't find the mouth (not instantly at least!)

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