This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
hey, so you did decide to do it. nice..
good start..
ps. are you gonna follow the edgeloops principle in this one as well? if so, would be intersting to see how you implement them on the face of the llama
thats a nice start... i like the nose part alot... but i guess everything is easy when you know how to do it=)... cant wait for update.
i'll try to model a hamster, but i'm not quite sure how... can you maybe list the techniques you are, and will be using, so i can investigate them fruther...
Hey man cheers! Well, I have to restart the llama model... the other file got corrupted . What I do is I start with a subdivision plane and extrude edges
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off