Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 15-11-2005 , 01:33 PM
dae's Avatar
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Join Date: Apr 2003
Location: Surrey, UK
Posts: 780

A question about polygon fur for games for Mike

I have this werewolf
user added image
is there any special way I should be adding the fur, atm I am placing the fur
like so
user added image
user added image
where I can I follow the edges, other times they intersect faces.

any advice would be great

Dae


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 2 15-11-2005 , 02:33 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
that looks like an effective way to go to me. You'll have a better idea once you get the texture on there and see how it looks.

Nice werewolf, by the way. user added image We need one for the office, can I use yours? lol just kidding. user added image It's a bit too high poly. hehe

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