Maya 2020 fundamentals - modelling the real world
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# 1 16-11-2005 , 06:46 PM
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Nov/Dec - Norm - Blomkaal

Well, looking at some of the entries, it seems pointless to enter at this time, but I'll have a go at it anyways. And in the norm category this time user added image

I've deciede to make my cellphone, a Nokia 7710. I've tried modelling this a couple of months back using NURBS, but failed horribly! user added image

So now I'm starting over, this time using sub-d's this far, but might end up using a mix of both polys, NURBS and sub-d's.

Started monday and I've only been working a couple of hours on it so far. I've got the shape roughed out, so now it's time for tweaking and adding details. I also threw in a couple of basic shaders for the renders

EDIT: sorry about the image size, it seems my renders come out at 800x600 when I render them at 640x480 for some reason unknown to me...

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Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"

Last edited by blomkaal; 18-11-2005 at 07:55 PM.
# 2 16-11-2005 , 06:47 PM
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And a shot of the back

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Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
# 3 16-11-2005 , 07:19 PM
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looking good nice n smooth try print screen then paste in paintshop or standard paint program and cut your pic to a better size. Thats what i do anyways user added image

# 4 16-11-2005 , 08:59 PM
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good start user added image

got any reference pics?


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 5 17-11-2005 , 03:05 PM
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I scanned the front and back and I've been using a ruler to get the depth proportions somewhat right. Having the actual thing in your hands makes modelling so much easier user added image

I'll try and have some updates later tonight...


Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
# 6 18-11-2005 , 05:45 PM
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Didn't get the update I promised last night, so tonight I'm back with a vengence! user added image

Just bought a bottle (70cl) of scotch whiskey (Ballentine's), and I don't plan on leaving my computer for the rest of the evening, execpt for toilet breaks and getting ice, so if I'm sober enough, I should be able to post an update in a few hours user added image


Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
# 7 18-11-2005 , 07:04 PM
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hahah looking forward to seeing your progress does seem like a good start user added image

# 8 18-11-2005 , 09:57 PM
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Oh well, I probably won't get much more done tonight...

Here's what I've managed to get done yesterday and today (not much, I know user added image )

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Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
# 9 21-11-2005 , 06:16 PM
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Allright, another weekend with too much alcohol and too little Maya. Here's where I'm at now, mostly just tweaks done today...

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Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
# 10 21-11-2005 , 09:05 PM
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hehe, alcohol can strip your time away user added image

hoping to see it develop further


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 11 19-12-2005 , 09:47 PM
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Cool subject. Lookin' good so far, dude!


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