Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 24-11-2005 , 12:43 PM
mc-fleury's Avatar
Registered User
Join Date: May 2005
Location: canada
Posts: 914

volleyball!

here is stg very very basic but i think it look good and its why i posted it here.all done in 30 min and it took about 2hours to render.i used paint effect to create the grass.hope you like.

Attached Thumbnails
# 2 24-11-2005 , 01:08 PM
caligraphics's Avatar
Registered User
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
nice one.. Tho, a really SMALL volleyball, or some GIANT grass user added image


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 3 24-11-2005 , 08:31 PM
mc-fleury's Avatar
Registered User
Join Date: May 2005
Location: canada
Posts: 914
yhea i know for the grass but i wanted to be able to see it.
thanx for comment.
user added image

# 4 24-11-2005 , 08:54 PM
caligraphics's Avatar
Registered User
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
looking at it again,

The creases at the seams of the leather is too deep, and you should try to put it on some gym floor instead, since the sport is mainly an indoor game user added image


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 5 28-11-2005 , 02:34 PM
blomkaal's Avatar
Subscriber
Join Date: May 2004
Location: Denmark
Posts: 816
Looks good, but as Carsten said, maybe you should throw it in a gym scene, or maybe a beach with hot, naked chicks! user added image


Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
# 6 28-11-2005 , 04:25 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
why does that take 2 hours to render?! user added image

the comments the guys made above are good ones though, also the ball is too clean give it a logo or something just to break up the monotonous shade of the ball.

user added image
A


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 7 28-11-2005 , 05:07 PM
blomkaal's Avatar
Subscriber
Join Date: May 2004
Location: Denmark
Posts: 816
Not sure, but isn't PFx a bit heavy on renders sometimes? The logo is a great idea, and also a little wear on the textures would be cool...


Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
# 8 28-11-2005 , 08:37 PM
mc-fleury's Avatar
Registered User
Join Date: May 2005
Location: canada
Posts: 914
maybe i could make my scene a little more complexe but i only made that to practice my render skills.now my problem is that i dont know how to unwrap stg(i know the basic).i would like to know how the new unfold uv tool works in maya 7.0. if you have a good tut about it, just let me know.

i really dont know why it took 2 hours to render, maybe its the grass(paint effects seems long to render) anyway my computer is so bad , im sure it didnt help user added image .

# 9 28-11-2005 , 09:20 PM
blomkaal's Avatar
Subscriber
Join Date: May 2004
Location: Denmark
Posts: 816
I'd have guessed that you could just use Spherical Mapping on the ball, as it's basically just a sphere... user added image


Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
# 10 29-11-2005 , 01:04 AM
mc-fleury's Avatar
Registered User
Join Date: May 2005
Location: canada
Posts: 914
yhea i know how for easy thinks like that but when comes organic model, i dont know where to start.by the way, its not a sphere,all 6 part are not connected.user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads