Technically the 5000 poly model was used in the game...Originally posted by Nusirilo
Now what does polygon baking mean, if you dont mind me asking? Also, in the image samples that you gave, was the 5000 poly model used in the game? If so, isn't it somewhat low detail?
Thanks.
Its easier to do than to explain. Basically the point is the geometry in game is NOT the geometry used to light and shadow.Originally posted by Nusirilo
Wow, I hope I don't have to use that technique for a while, because to be honest, I barely understand what you just said because of all the jargon hehe.