This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Bizarro Stormy: First off, Great name haha
I don't really have too many crits on your images as environments are part of an area for which I have very little knowledge.
pic1: I would work on the texture for the water coming out of the pipe. It's a little too far on the opaque side I think and it doesn't realistically terminate into the sewage water beneath. I'm not sure about the ladder texture and it looks like you've got some stretching occuring on the walls. All fairly easily fixed. pretty good, nice ambience.
pic2: Disregarding the models, it looks like its textured fairly well.
pic3 & pic4: nothing to report as the style is meant to be pretty basic
sorry I can't offer anything too useful. I was wondering, though, what it's like at FullSail. How do you like it there? and is the instruction good?
I've heard bad things from students of the past, but now FS says they've changed, so I was just wondering
Thanks for the reply.. about Fullsail.. hmm how to answer this.. well its a good school they have really great equipment. the teachers are pretty hit or miss.. like one teacher knows his stuff so much but he cant teach it. But you know very well that he knows his stuff more than anyone else. its a tough ride and you have to be very dedicated to get through this place.. O.O; I kinda wish I would have looked into differnt schools. All in all not a bad place its much better than the horror stories i have heard in the past.
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