This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
200 quid compared to the 188(in pounds) is pretty impressive.. even if i do go on to get the monster... i would check the internet for benchmarks.... 100 frms/per second and such a complex scene... i dought it!!! clearly i will beleive only when i see it!!!
Thats OpenGL and/or Direct3D realtime renderings they're talking about which is handled mostly by the GPU. CPU handles only the software renderings like when you hit "render" in maya...
I believe nVidia is capable of delivering their promises. They've done it so many times before.
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