if you have the version 7 it is in the polygon menu.
otherwise create a polygon cilinder then go to channel box
click on INPUTS -> polycilinder -> subdivision axis and give
5 for a pentagonal prism or 6 for for a exagonal prism.
then delete the faces that are not good.
I hope that you have resolved the problem, however the only thing that comes me to mind is that to use a sphere (poly, nurb) as reference and with the snap to move your polygons to form the ball. however I hope that someone with more experience than me can respond you.
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