Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 23-12-2005 , 06:32 AM
Kiran Limbu's Avatar
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Join Date: Apr 2005
Location: San Fracisco
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Soccer Ball In Maya

I am trying to model a soccer ball in maya. Need Help. How do you make pentagon and hexagon?


Nepali
# 2 23-12-2005 , 10:37 AM
muteking1's Avatar
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Join Date: Jun 2005
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if you have the version 7 it is in the polygon menu.

otherwise create a polygon cilinder then go to channel box
click on INPUTS -> polycilinder -> subdivision axis and give
5 for a pentagonal prism or 6 for for a exagonal prism.
then delete the faces that are not good.

i hope that i have explain clearly user added image

# 3 24-12-2005 , 08:56 AM
Kiran Limbu's Avatar
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Location: San Fracisco
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thankx

Hi muteking1,

Thankx for your reply. Your instruction works great but I am still stuck. How do I apply those pentagon and hexagon to form a complete soccer ball.


Nepali
# 4 04-01-2006 , 03:57 PM
muteking1's Avatar
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hi Kiran Limbu,

I hope that you have resolved the problem, however the only thing that comes me to mind is that to use a sphere (poly, nurb) as reference and with the snap to move your polygons to form the ball. however I hope that someone with more experience than me can respond you.

mutekinguser added image

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