Got some important question related to ressources.
Well, important to me, considering that in Maxon Cinema 4D, even during heavy rendering (high sampling, areas shad, GI, caustics, SSS and amb_occl e.g.), I could still work and render in the same time.
My problem in Maya is that, as soon as I start a render, even the lightest possible (soft.render as for MRay), I just can't do anything else than wait rendering's end.
Is that normal in Maya ?
BUT the worst point is yet to come. Considering I would skip track in winamp, for example, as soon as I click the quick launch icon, everything displayed in Maya disappears, well, windows become white with a grey titlebar but everything else vanishes as if Maya only had crashed. When rendering's over, Maya wakes up and I can see the result. Imagine how convenient it is

I order to see, for example, the calculation of FG tiles, I must do absolutely nothing else. And even in this case, it happens it still disappears. For example when the scene becomes more complex.
I tried also lowering MRay BSP as Memory limit.
But, no way

Hardware is :
- Asus K8V Deluxe
- Athlon64 Clawhammer 3200+
- 1Gb Corsair XMS/XPert CL3
- SATA WDigital Raptor
- ATI 9700 Pro-128 Dual/DVI (with old catalyst 3.11 driver cause it's the most compatible for games)
Well, thanks for any clue regarding the hardware and issues. I love Maya, but really it's giving me hard time with Architecture FG_GI renderings. Ow, last thing, it's same with IPR renderings.
Pleeeeeeeeeeaz Heeeeeeeeeeeeeelp :shakehead