Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
unzip -t sm_shark_3_4.zip
Archive: sm_shark_3_4.zip
testing: SM_shark3.wmv OK
testing: SM_shark4.wmv OK
No errors detected in compressed data of sm_shark_3_4.zip.
Archive: sm_shark_5_6.zip
testing: SM_shark5.wmv OK
testing: SM_shark6.wmv OK
No errors detected in compressed data of sm_shark_5_6.zip.
please re-download parts 3 - 4 / 5 - 6 sorry m8 just a small file name mixup
Please excuse the few small problems we are having atm, we are fixing the bugs as soon as we find um thanks very much for letting us know about the problem
David
From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off