This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
hi im working on a phonebox scene gonna do the entire area graffetti, litter puddles walls the whole nine yards... lol.......also im gonna make sure i fully texture this project cause i always lose intrest when i get to textures as there so hard to lay the uv's out. plenty of work yet to do started this morning. heres where im at so far.
texture update on the flags and grafetti
Quite happy with the flags texture
Please post any crit on anything that could be better. im thinking maybe a street light would look cool here. what u think?
I'd suggest making the red bar less specular and adding a little blue to the colour... Did you use the same texture for all of the flag stones? 'Cause, as already stated, they look very similar. You should probably make at least one or two more different textures, apply them at random and maybe rotate some of the stones in 90° intervals...
Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
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