Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 05-02-2006 , 03:55 PM
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San Felipe (1st. Class Warship, 1690)

This is a my last finished works.

I wanted to try modelling a very complicated object.

this is the result.

user added image user added image


Comment and critiques are very welcome.

Bye

Ring.

# 2 05-02-2006 , 04:14 PM
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That's phenomenal work. Superb!


Live the life you love, love the life you live
# 3 05-02-2006 , 04:14 PM
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wow spectaular!"
nothing else to say really well done!!

# 4 05-02-2006 , 04:51 PM
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Superb work!!!!

# 5 05-02-2006 , 04:55 PM
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very nice!

# 6 05-02-2006 , 05:22 PM
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its great, i saw your work on cgtak.com

# 7 07-02-2006 , 05:02 AM
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I think I dislocated my jaw!

How many polys is this?


Nobody felt like avenging your death. Sorry.
# 8 07-02-2006 , 11:56 AM
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Thanks at all for compliments.

this is wire frame viewport with polycount.

user added image

Bye

Ring.

# 9 08-02-2006 , 02:09 PM
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v.nice
good to see u managed to stick wiv putting in all that detail
:bow:


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 10 08-02-2006 , 10:26 PM
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user added image dude, thats insane. really nice. user added image


"What's the point of living life if you can't live it well?"
# 11 10-02-2006 , 03:10 PM
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