Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 14-02-2006 , 01:28 AM
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animation progress thread

here ill post my progress of learning 3d animation.
i have mostly modeling and 3d modeling/texturing knowledge
my first walk [one i focussed on tongue.gif ]
https://media.putfile.com/firstWalk72 [loop it]

thanks for crit and comments. [im teaching myself mostly... but i go to CDIA in boston, and we dont start animating in a few months

# 2 14-02-2006 , 04:27 AM
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Vlad, good to see you moving on to animation. I think you're missing some movement in the shoulders though. But I know you'll be kicking a** shortly in animation, so I'm not overly concerned.



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# 3 14-02-2006 , 06:46 AM
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cool. man. thanks fr the kind words user added image
but i think it will be some time before i can grasp animation.
thaks for the crit on the walk. ill to try improve on the next ones. ill do some jumping exercices next.
here is walk 2
im not sure how to get rid of the popping that happens when its on a loop cycle... or stop the weird popping period

:blush:

https://media.putfile.com/walk2

# 4 15-02-2006 , 06:46 AM
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still stiff as the torso stays very straght. there should be some counter motion between hips and shoulders. The following link explains better than I can....

https://www.anticz.com/Walks.htm



AIM: mhcannonDMC

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# 5 21-02-2006 , 04:00 AM
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Last edited by vladimirjp; 22-02-2006 at 01:51 AM.
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