This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
hey guys ive taking time out from my phonebooth until i can get to grips with outdoor illumination.
So until then ive picked my desktop back up ill post some wires of some new detail in a bit.
i do Too!!
ill be adding blinds to the window using the mr area light technique been studing those lovely forums at Cgtalk (the vray renders one) so im looking forward to gettting it textured.
that thread goes on for years lol. but i think i got the basic idea but im not sure MR still can produce Vray quality, but i get sick of seeing vray renders on cgtalk. they are the easy way out. imo
ok matt ive setup my lights gonna do a test on them now, i know everythings still to be finished but i couldnt resist ill be leaving it over night probably cant be arsed waiting.Post the results tomorrow morning.
Yeah... there has to be something wrong if that happens.
Monst likely crashed.
I'll share my setup if you want, mine took about... 1 hour per render.Yours would take moer, there are considerably more polys involved, but still, not all night :p
sweet matt thanks add me to ure msn we can talk on there,
or i will add u whatever. i found a cool new thread too with great info about some good rendering stuff too.
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