Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 23-02-2006 , 12:05 PM
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Barbers_Daughter

this is my finished model..pics of both the occlusion and toon passes. All crits and coms welcomeuser added image user added image user added image user added image user added image user added image user added image user added image


Last edited by lewisears; 23-02-2006 at 01:31 PM.
# 2 23-02-2006 , 04:41 PM
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didnt you already post that? anyway, good job!


Environment Artist @ Plastic Piranha
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# 3 23-02-2006 , 07:43 PM
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really like the second render - lets u see all the detail u havput into this

nice job


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 4 26-02-2006 , 09:41 AM
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Lips look really weird.


I'm not a geek. I'm a nerd.

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I'm up for a chat anytime.
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