This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
would love sum early crits and coms regarding this model...would also be grateful if anyone knows a link where i could find a front and side veiw of a hockey players face. thankyou.
not bad so far, I think the thumb looks disjointed or something on the glove though. Maybe moving the angle of the padding on the thumb section to make a sharper angle against the similar padding on the fingers might help.
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