Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 24-02-2006 , 04:32 PM
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Hockey_player_feedback

would love sum early crits and coms regarding this model...would also be grateful if anyone knows a link where i could find a front and side veiw of a hockey players face. thankyou.user added image

# 2 24-02-2006 , 05:48 PM
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i love it!:attn: :bow: :bow: :bow: :bow: :bow: :bow: :bow:


Environment Artist @ Plastic Piranha
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# 3 24-02-2006 , 09:23 PM
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not bad so far, I think the thumb looks disjointed or something on the glove though. Maybe moving the angle of the padding on the thumb section to make a sharper angle against the similar padding on the fingers might help.


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
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# 4 28-02-2006 , 02:26 PM
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will work alot more on the body, gloves i am going to do again from scratch, have made sum early boots, all crits and coms welcome please.user added image

# 5 28-02-2006 , 03:26 PM
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ure a good modeller user added image

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