Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 27-02-2006 , 01:03 PM
skywola's Avatar
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Join Date: Jan 2004
Location: Tempe, Arizona, USA
Posts: 224

Creating a head quickly

Ever heard of the program "Faces" that the police use to ID criminals?

It could be done in 3D, relatively easily . . . . if someone were to write the code.

How? Well, take the example that I have attached and run polygon>smooth on it . . . . then consider what would happen if you could introduce functions to change the facial features by manipulating the location of the points in the basic, un-smoothed head, to get the desired results, i.e. larger or different shaped nose, etc. . . .

Food for thought . . .

Attached Files
File Type: mb basic head.mb (99.8 KB, 276 views)

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