i rigged a character in maya 6.0, and i opened the same file in maya 7.0 its giving mesh deformation problems,is there any way to get the same detail rigged charater in maya 7.0,can u pls help me.
it was giving me wierd deformation issues even after i made absolutely certain that my weights were properly set. however deleting history and clearing the script editor not just cleaned it up but i had to adjust the weights again. and then i just mirrored them.
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