Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 03-03-2006 , 07:06 PM
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Join Date: May 2004
Location: chennai
Posts: 1

maya rig

i rigged a character in maya 6.0, and i opened the same file in maya 7.0 its giving mesh deformation problems,is there any way to get the same detail rigged charater in maya 7.0,can u pls help me.

# 2 07-03-2006 , 03:33 PM
utpal's Avatar
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Join Date: Feb 2005
Location: india
Posts: 203
well, don't know. but, you can try by deleting all the history on the original model...might work

# 3 30-03-2006 , 12:37 AM
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Join Date: Jan 2005
Location: SF
Posts: 20

same here

it was giving me wierd deformation issues even after i made absolutely certain that my weights were properly set. however deleting history and clearing the script editor not just cleaned it up but i had to adjust the weights again. and then i just mirrored them.

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