Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 04-03-2006 , 10:26 PM
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Join Date: May 2005
Location: scottsdale
Posts: 8

How can you make a cave.

Hi, it has been a while sence I been on here but I want to make a cave in Doom3 but I don't know how to make one with curvs then put in noise to make the cave more bumpy.

Thank you I saw a tut on how to make a cave in 3ds max and it looked alot simular an what maya can do.

Thank you.

# 2 25-03-2006 , 03:10 PM
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Join Date: Oct 2004
Posts: 27
you have a quick and dirty method, and a nice and clean method.

1) Create a nurbs cylinder, give it lots of spans, make it into a softbody, (u don't need a goal object), then select the particles and attach a turbulence field, press play, and wooo, you might need to tweak it.

Secondly, create a circle, move the points, duplicate, move back and edit, duplicate again etc, then select them all in order and loft.

AnDy

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