Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 10-03-2006 , 05:55 AM
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using deformers

Hello i am new to maya. I am using maya6.

Please tell me about deformers.

# 2 13-03-2006 , 01:29 PM
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# 3 13-03-2006 , 02:17 PM
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# 4 13-03-2006 , 02:17 PM
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lol!

I think you should specify what you want to know!
As the name says they deform things and you can use them to make uhmmm facial expressions for example.

# 5 15-03-2006 , 08:49 PM
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Re: using deformers

Originally posted by jasi_hawk
Hello i am new to maya. I am using maya6.

Please tell me about deformers.

Eh???

Try reading the help files if you want to know about them

# 6 16-03-2006 , 04:41 AM
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hey thanks for the answers or compliments or whatever.

I am sorry that i was not very specific in my question.

Actually i have gone through the help before starting the thread. I understood a little.

I understood about some deformers but some are not understandable. One of them are the wave deformers.

I am not able to get the perfect application of the wave deformer or the non linear deformer.

Can u tell something about that or about one or many of its applications.

# 7 16-03-2006 , 11:28 PM
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You can use the wave deformer to create a wave on an object, like what you would get in the ocean. if your not using fluids

# 8 16-03-2006 , 11:31 PM
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Non linears are a bunch of deforemers for modifying objects such as bending them.

Just play about with them as it's easier than trying to explain, each of their properties.

# 9 18-03-2006 , 03:12 PM
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hey thank you, that what u have said really helped.

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