Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 11-03-2006 , 12:24 AM
Dimazz's Avatar
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Join Date: Feb 2005
Location: Chesterfield, Michigan
Posts: 25

Clay Render?

Hey Guys, I've been working on a robot for a couple of weeks now. Its almost done, I want to try to do some clay renders but I dont know how to do that, I couldnt find any tuts, I searched the forums too and found nothing.

Im using Maya 6.0, thanks in advance, sorry for the simple question.

# 2 11-03-2006 , 03:12 PM
pbman's Avatar
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Join Date: Mar 2005
Location: London
Posts: 1,135
two ways of doing this
1) GI_Joe - search for that on this website an ull find it - its a plugin
2)manually - make a pshere scale to bigger that ur scene
reverse normals so they face inwards
apply a lambert to it and chose a colour
wack incadense and ambient up high (tweak these by doing test renders)
leave lambert 1 on ur model or u can make a new lambert if it needs tweaking
render in mental ray with final gather on at about 500


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 3 11-03-2006 , 03:53 PM
Dimazz's Avatar
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Join Date: Feb 2005
Location: Chesterfield, Michigan
Posts: 25
Thanks for the info...

One thing I dont understand though, reverse normals so they face inwards......How do I do that?

Thanks!

# 4 11-03-2006 , 04:29 PM
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Location: London
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i dont have maya to hand so i might be a little off
to reverse normal go
edit poly gons and near the bottom there should be a tab called normals and then a choice for reverse
u can display normals to see if they r facing the right way either under
display - pologon and normals or unter the normals tab at the location to the first part


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 5 11-03-2006 , 07:39 PM
Dimazz's Avatar
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Join Date: Feb 2005
Location: Chesterfield, Michigan
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Awsome! Thats exactly what I needed....Thanks again!

# 6 11-03-2006 , 09:24 PM
pbman's Avatar
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Join Date: Mar 2005
Location: London
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no probs
glad it worked


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
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