Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 13-03-2006 , 01:25 AM
Registered User
Join Date: Dec 2005
Posts: 84

Deleting keyframes you can't see?

I have a sceen of a peddel trike and I added some keyfames on the time line to make it all turn a complete circle and then I went and added some more bits to the trike and now I want to make a different animation but because I can't remeber whats parts I had selected when I set the keyframes for the first animation I can't get rid of them.

Is there anyway of either clearing all keyframes or showing all keyframes so I can delete them?

Thanks
Trikeman

# 2 13-03-2006 , 01:28 PM
Velusion's Avatar
Registered User
Join Date: May 2004
Location: Utah, USA
Posts: 369
Hmmm. I think if you select all of the parts of your model then open the dope sheet, you should see all of the keyframes.

# 3 13-03-2006 , 01:48 PM
Registered User
Join Date: Dec 2005
Posts: 84
Thanks but what is a drop sheet.

Trikemman

# 4 13-03-2006 , 02:15 PM
farbtopf's Avatar
Subscriber
Join Date: Jul 2005
Location: London
Posts: 520
It is called dopesheet. Don't know what it is exactly, but you will find it in your windows tab I think.

# 5 13-03-2006 , 02:43 PM
Registered User
Join Date: Dec 2005
Posts: 84
I have found it but I can't see how you view or delete keyframes,as I say I don't know which bits I had selected, I have tried selecting every think but then when I said cut frames noting happened. I can see a little red line in the green gride at the top I don't know if that is a keyframe but I can't seem to be able to delete it.,

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads