Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 13-03-2006 , 03:58 AM
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Join Date: Feb 2006
Posts: 44

Weird Poly Smoothing...

I was trying to make a giraffe, by starting with a poly cube and extruding out the whole thing. At the end I wanted to smooth it, but some of it came out kind of blocky still.

user added image

^ That would be the low poly version


user added image

^ I circled the weird part.

Anyone know why that one section didnt smooth the same as the rest?

# 2 13-03-2006 , 12:36 PM
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Location: vienna
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might be, that you extruded this face but didnĀ“t actually move it.. so this face is on top of another.


everything starts and ends in the right place at the right time.
# 3 14-03-2006 , 01:02 AM
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Tried to delete the face, nothing was behind it. Tried deleting all the screwed up ones and remaking them with the create polygon tool, but that screwed it up even more.

Meh, I give up on this giraffe. Took me 15 mins to make and like 30 to try and fix it lol, I'd be better off making a new one.

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