Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 17-03-2006 , 10:52 AM
j5ive's Avatar
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Checker-ing UV layout

How do I increase the amounts of checkers used when testing my uv layout ? I've increased the repeat uv though it is still not enough yet the checkers have become blurred. Please help.


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# 2 17-03-2006 , 04:43 PM
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to eliminate blurring open attribute editor. hit your shader tab and open the hardwareTexturing tab. increase the texture resolution to 256x256.


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