This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I’ve just started learning how to use bones in Maya but I’ve got a rather annoying problem in that I’m finding it very trick to stop the feet of my character going though the floor Is there a way I can tell Maya not to let the joints below the ground plane?
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