Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 19-03-2006 , 01:59 PM
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Four Tornados



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# 2 19-03-2006 , 03:23 PM
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wow - that looked cool! :bow:

# 3 19-03-2006 , 04:09 PM
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its not perfect... but its friggin cool user added image


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# 4 19-03-2006 , 05:56 PM
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Great job. Reminds me exactly of "The Day After Tomorrow".


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# 5 19-03-2006 , 06:54 PM
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Thats awesome!!!
Not photo realistic but anyway, it rocks.

# 6 19-03-2006 , 08:02 PM
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Yeah, the only way I could make this better is to re-shoot the background plate with better equipment. The DV footage I used is quite mocked user added image


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# 7 19-03-2006 , 10:13 PM
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That was cool? Did you match movie the shot and if so what did you use?

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# 8 20-03-2006 , 12:33 AM
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Originally posted by BMS
That was cool? Did you match movie the shot and if so what did you use?

Cheers
Paul

Yes I did. I did it in Maya.


Kari
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# 9 20-03-2006 , 01:49 AM
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Did one last change. Increased the contrast a bit and gave it more bluish grade. Use the link in the first post...


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# 10 20-03-2006 , 02:34 PM
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Great work dude!!

# 11 20-03-2006 , 03:57 PM
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Top notch compositing!

# 12 22-03-2006 , 11:30 PM
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the tornados look quite convincing to me, maybe not photoreal but the movement I like. Not too sure about the helicopter though somehow I think it could drift a bit more.

# 13 24-03-2006 , 02:06 AM
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yea the movment of the helicopter dosent seem right, i think if you made the turn more gradual it would look a bit better.

# 14 24-03-2006 , 09:27 AM
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excellent stuff very day after tomorrow! certainly film worthy user added image


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# 15 24-03-2006 , 11:43 AM
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Thanks for the input guys. I agree about the helicopter movement but I don't think I'll fix anything on this shot anymore. To me the worst part of it is the crappy DV footage. Thinking of doing a new shot with a matte painting in the background...


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