Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
here is what i have been working on for the last week.i will finish the body soon.i know that some of his muscles are not right but...anyway its just an exercise.
Looks like a good start mate. I would focus on getting the clavicle and sternum modelled, just so that the pectorals and deltoid muscles have something to 'hang' off. Keep it up!
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