Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 31-03-2006 , 05:09 PM
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Cartoon Man

This is my first original model without using a tutorial, I hopefully wanted to make a short ani with this but I'm not sure, still learning any CC is more than welcome

What I have so far:

Ref image a friend threw together quick for me and front
user added image
Side
user added image

# 2 31-03-2006 , 05:39 PM
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looks like a proper dude!


A pint of example is worth a gallon of advice!!
# 3 31-03-2006 , 06:39 PM
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Quick ? why are the munipulators so large?
user added image

# 4 31-03-2006 , 06:41 PM
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try hitting the minus key... the "+" and "-" key controls them

not at pc with maya to tell you which one goes bigger and smaller but i assume minus key goes smaller

# 5 31-03-2006 , 06:41 PM
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thanks

# 6 31-03-2006 , 06:43 PM
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no problem ..like the model by the way

# 7 31-03-2006 , 07:36 PM
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nice model
looks like its of similar style to Family Guy which i like


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 8 01-04-2006 , 03:22 PM
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Very cute character!! My only comment right now (coming from years of experience as a traditional animator) is as follows:

On the side view of the character, he seems unbalanced. Perhaps you can select all of the vertices/CV's above the knee area and move the whole character forward until he looks better balanced (right now, it seems he might fall over backwards).

I wouldn't mind seeing a wireframe of his face either!

Keep us posted and thanks for sharing!

Regards,

Lt. Jim

NYC


"Ad astra per aspera..."
# 9 01-04-2006 , 04:58 PM
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Thanks Jim I'll get to doing that, this is, as I said, my first orginal model so the tips are very helpful

Added arms and hands user added image
user added image

And for the wireframe do you want the poly wireframe or the subD? Or should this thing be a smooth poly? As always I am user added image


Last edited by Eldwick; 01-04-2006 at 05:32 PM.
# 10 01-04-2006 , 05:38 PM
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I think I might have made a BooBoo, should I not have attached all the parts together?

# 11 01-04-2006 , 05:45 PM
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no you did the right thing


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# 12 01-04-2006 , 06:20 PM
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hmm, Im really havin trouble tryin to texture this guy, cant find any good tuts on basic texturing... and it wont let me dl the one from the free tutorial section.

# 13 01-04-2006 , 06:25 PM
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Are his hands correct? in the image they appear to be upside down

# 14 01-04-2006 , 06:50 PM
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well the hand are supposed to be palm up, but i guess it doesnt look to good with the forearm

# 15 01-04-2006 , 10:25 PM
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Looks good user added image
With the hands i think the thumbs need to be on the other side of the hand.


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