Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Have had a break from Maya for a while and decided to get back into it, been working on one of Blizzards creations from Warcraft as I thought it might be nice to get back into modeling practice and have an available 3d model for me to study at the same time.
Just basically blocking out at the moment, as you can see the hands are really basic and quick, hence the lack of a thumb, these will be improved in the morning
I play WoW too, I switched to Alliance though after changing server to join a large danish guild... Been thinking of making a high-res model of my NE warrior as well
Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
Never played WoW but heard great reviews/peoples opinions on the game - its very tempting to have a go.
Saying that I've been stuck on eve-online recently which is another great MMO game in 3D space.
If you fancy a simpler browser only MMO then try out travian (https://www.travian.com/) which is a free simple resource management/combat game that is dead addictive. Me and the guys at work are playing it like crazy
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