This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Does any one know how i can create shart rond edges like in the immage below?
I realy have no idea how he did it ...
I think it is a subdevision.. even if it was a NURB i shoud have no idea how to create it.
first step
for polygon surfaces this is what it looks like, from here you can go to sub d or just smooth
<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.
<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.
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