Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 07-05-2006 , 06:48 PM
mc-fleury's Avatar
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Join Date: May 2005
Location: canada
Posts: 914

nice, fast render for w.i.p...

do you have any trick to do a nice and fast render for when your model is still a wip and you dont want to spend much time on the render.please say something other than a simple clay render.

# 2 07-05-2006 , 07:07 PM
user added image what do you want to have different then a clay render

# 3 07-05-2006 , 08:14 PM
pbman's Avatar
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Join Date: Mar 2005
Location: London
Posts: 1,135
could try the JI_Joe plugin

otherwise i use screendumps or a software render with a couple of lights


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 4 07-05-2006 , 08:29 PM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
I would download the CTRL_Shading shader from CGtalk.com and use it instead of my lambert, then use the Oversampling Lens lens shader, added on to a standard Clay render.

Those two things have decreased render time by more than half.


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