Ahh, animating. My old nemisis...
Well... I have a question. For large models, like anything organic and bypedal, that is usually one object, how do you animate it?
Do you?:
1. Use Lattices? I did a tutorial (mtmckinley.net, thanks mike.)once on tornado's and to animate it I used a lattice.
2. Just manually key where the verteces/face/whatever are going to be at a certain time?
3.Skeleton? But I dont know how you would do that because (atleast, the only method I know of) in skeletons you can only attach one piece of skeleton to one piece of separate geometry.
4.IK handles, what are they? maybe thats what I need to use.
please help me out here, (quite obviously) im a noob at Maya(only been doing it for about 3/4's a year)(is that very long?).
cheers, bobalie