This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm currently working on a animation which involves a guy firing a big gun, but I have no idea how to make a muzzle flash.
It could be in an easy way by putting a transparent fire texture onto a plane, then animate the plane appearing and disappearing, but again I have no idea on how to do this on the time line.
If anyone has any ideas or knows how to make a muzzle flash, I'll be grateful if you let me know.
Thanks to you, I have a better idea of how to execute a muzzle flash in my animation.
As soon as I get my project and presentations out of the way I will post up my fist character animation movie.
Cheers
Oh by the way here’s a poster of my characters in my animation.
Let me know what you think of it?
pretty good, but the textures look a bit fuzzy... are they jpg's? if so use tga's.... if not, just increase the resolution.... otherwise they are good.
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