This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
i've been away from my computer for a while (actually quite a good thing to do)
But now I'm back with questions
when modeling I usually convert from polys to subd's. This goes back and forth a couple of times to add extra geometry in poly mode and so on.
Last time I converted back from subdiv's to polys added some geometry and then back to subdiv's. After I did that I noticed that some changes I made earlier had disappeared. Just subtleties, but still anoying.
The geometry I added was in a completely different part of my model then were my details disappeared, so I think that cannot be the reason.
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