Okay so I have been messing around with a poly head tutorial (This tutorial)...and the whole time I am thinking to myself this would be so much easier as a nurb object. I want to make a realistic looking head (not cartoony) and maybe even a body eventually.
Okay maybe someone can answer this for me about a poly head.
Once you make the poly head and you go Polygon>Smooth...is there anyway to go back to the polygon look? I tried going triangulate and quad but it didnt give me what I wanted, although it was better than the smooth vertix mode (yikes).
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